How to Make App Store Preview Videos in 2026

February 13, 2026 12 min read

Why Preview Videos Matter More Than Ever

App Store preview videos auto-play in search results. That means your video is often the very first impression a potential user gets — before they even see your screenshots or read your description. Apps with preview videos see 20-35% higher conversion rates compared to apps with only screenshots.

Yet most indie developers skip them entirely. Why? Because the process feels intimidating: weird resolution requirements, strict duration limits, codec gotchas, and the fear that your video will look amateurish. This guide fixes that.

App Store Preview Video Requirements (2026)

Apple is very specific about what they accept. Get any of these wrong and App Store Connect will reject your upload silently — no error message, just a spinner that never finishes. Here's every spec you need:

iPhone

DeviceResolutionAspect Ratio
iPhone 16 Pro Max (6.9")1320 × 2868~9:19.5
iPhone 16 Pro (6.3")1206 × 2622~9:19.5
iPhone 16 / 15 / 14 Pro (6.1")1179 × 2556~9:19.5
iPhone SE (4.7")750 × 13349:16

iPad

DeviceResolutionAspect Ratio
iPad Pro 13" (M4)2064 × 27523:4
iPad Pro 11" (M4)1668 × 2388~5:7
iPad (10th gen)1640 × 2360~41:59

Universal Requirements

Pro tip: You only need to provide videos for the largest device in each display family. App Store Connect scales down to smaller sizes automatically. So one 6.9" video covers all iPhones with the Dynamic Island.

Step 1: Plan What to Show

You have 30 seconds max. That's not a lot. Most successful preview videos follow this structure:

  1. Hook (0-5s): Show your app's single best feature or most impressive moment. You need to grab attention before they scroll past.
  2. Core flow (5-20s): Walk through 2-3 key features. Don't try to show everything — pick the things that make someone think "I need this."
  3. Closing (20-30s): End with your app name/icon and a clear value proposition. A text overlay like "Try free" or "Download now" works well.

Write a loose script before you record. Even just bullet points help. Recording without a plan leads to rambling 45-second takes that you'll have to cut down.

Step 2: Record Your App

You have a few options depending on your platform:

For iOS Apps

Option A: iOS Simulator recording. This is the most common approach. Run your app in the Simulator, then record. The advantage is you can use a mouse (easier to demo precisely) and you're already at the right resolution.

The built-in method is xcrun simctl io booted recordVideo output.mp4, but it captures the full Simulator chrome and you'll need to crop. You also won't get cursor/touch indicators.

Option B: Record from a real device. Connect via USB and use QuickTime Player's "New Movie Recording" with your iPhone as the source. This captures the actual device output at native resolution. Good if your app uses hardware features (camera, sensors) that the Simulator can't replicate.

For macOS Apps

Use macOS's built-in screen recording (⌘⇧5) or a dedicated tool. The key requirement: record at the exact resolution App Store Connect expects. For Mac apps, that's 1920×1080 or 3840×2160.

Step 3: Edit and Polish

Raw screen recordings look raw. Here's what separates amateur preview videos from professional ones:

Step 4: Export at the Right Specs

This is where most developers trip up. Your export settings need to match exactly:

If you're using Final Cut or Premiere, you'll need to create a custom export preset for each device size. This is tedious and error-prone.

The easier way: Matte has built-in App Store export presets for every device. Select the target device, and it exports at the exact resolution, codec, and frame rate Apple requires. No custom presets, no guessing.

Step 5: Upload to App Store Connect

In App Store Connect, go to your app → your version → the "App Preview and Screenshots" section. Drag your videos into the correct device size slots.

A few things to know:

Common Mistakes to Avoid

1. Wrong Resolution

The #1 reason preview video uploads fail. If your video is even 1 pixel off, App Store Connect won't accept it. Always verify your export resolution before uploading.

2. Too Long or Too Short

Must be between 15 and 30 seconds. If you're at 31 seconds, cut something. If you're at 14 seconds, add a slightly longer intro or slower pacing.

3. Showing Non-App Content

Apple rejects previews that show the iOS home screen, Settings app, or other apps. Your video should only show your app's UI.

4. No Sound Design

A silent video feels incomplete. Even if you don't add music, include your app's UI sounds or a simple background track.

5. Trying to Show Everything

Pick 2-3 features. That's it. A focused video that shows your best features well beats a rushed video that crams in every screen.

6. Ignoring the First 3 Seconds

The preview auto-plays in search results. If the first 3 seconds are boring (splash screen, loading, login), no one watches the rest.

The Fastest Workflow: Simulator → Matte → App Store

Here's the workflow we recommend — it takes about 15 minutes per device size:

  1. Open your app in the iOS Simulator at the target device size
  2. Record with Matte — it captures the Simulator directly, with touch indicators and cursor support
  3. Edit in Matte's timeline — trim, add text overlays, apply a device frame, add background music
  4. Export with the App Store preset — select "iPhone 16 Pro Max" (or whatever device) and hit export. Resolution, codec, duration validation — all handled.
  5. Upload to App Store Connect — drag and drop

No Final Cut. No After Effects. No Googling resolution tables. Just record, polish, export.

Make App Store Previews in Minutes

Matte records your Simulator, adds device frames, and exports at the exact specs Apple requires. It also gives you multitrack editing, standalone audio tracks, and a faster preview workflow for polishing App Store videos. $8/mo or $129 lifetime (3 Macs).

Download Matte →

FAQ

Do I need a preview video for every device size?

No. Provide one for the largest device in each family and App Store Connect will scale it down. For iPhones, that means one 6.9" video covers everything.

Can I use the same video for all localizations?

Yes, unless your app has language-specific UI. If your app is English-only, one set of videos covers all storefronts.

Should I add voiceover narration?

Usually no. Text overlays + music work better because they're language-independent and don't need localization. Voiceover also makes re-recording for UI changes much harder.

What's the ideal length?

20-25 seconds is the sweet spot. Long enough to show your app's value, short enough to hold attention.