visionOS App Preview Videos: Complete Guide for Vision Pro

February 1, 2026 12 min read

Apple Vision Pro represents the most significant new platform since the iPhone. And with it comes a challenge no developer has faced before: how do you create an App Store preview video for a spatial computing app? How do you show a 3D, immersive experience in a 2D video rectangle?

This guide covers everything you need to know about visionOS app preview videos — the technical specifications, creative strategies for showcasing spatial apps, and practical tips for making your Vision Pro app demo stand out in the App Store.

Whether you're using Matte, Simulator recording, or professional capture tools, the principles here will help you showcase spatial computing in a way that makes people want to experience it.

Quick Answer: visionOS preview videos must be 15-30 seconds, H.264/HEVC encoded, at 3840×2160 (4K landscape). The real challenge is creative: capturing the magic of spatial computing in a flat video that people will likely watch on their iPhone.

visionOS Preview Video Specifications

Let's start with the technical requirements. These are non-negotiable — get them wrong and App Store Connect will reject your upload.

Requirement Specification
Resolution 3840 × 2160 (4K UHD, landscape only)
Duration 15 to 30 seconds
Codec H.264 or HEVC (H.265)
Frame Rate 30 fps constant
Container .mov or .mp4
Color Space sRGB or Display P3
Audio Optional (AAC, 256kbps+ if included)

Landscape only: Unlike iPhone apps, visionOS preview videos are always landscape. This makes sense — Vision Pro experiences aren't constrained to a portrait phone screen. Plan your demo accordingly.

The Fundamental Challenge: 3D → 2D

Here's what makes visionOS app previews uniquely difficult: you're selling a spatial experience through a flat video. Your app might feature windows floating in space, immersive environments, 3D objects you can walk around, and hand tracking interactions. None of that translates directly to a 2D video.

Worse, most people will watch your preview video on their iPhone — not on Vision Pro. They need to understand what your spatial app does without ever having experienced spatial computing.

This isn't just a technical problem; it's a communication problem. And solving it requires rethinking what your preview video should actually show.

Types of visionOS Apps (and How to Demo Each)

The right approach depends on what kind of visionOS app you've built. Let's break it down:

Window-Based Apps (Shared Space)

If your app is primarily a 2D window that happens to run on Vision Pro — a productivity app, a document viewer, a social media client — your preview video is relatively straightforward. Capture the window and show the UI doing its thing.

Tips for window-based apps:

Volumetric Apps (3D Content)

Apps with volumetric content — 3D models, spatial interfaces, objects you can inspect from multiple angles — need to emphasize that dimensionality in your video.

Tips for volumetric apps:

Immersive Experiences (Full Space)

Fully immersive apps — games, virtual environments, immersive media players — are the hardest to demo. The whole point is that they surround the user. How do you show "surrounding" in a rectangle?

Tips for immersive apps:

Recording visionOS Apps

You have two main options for capturing your visionOS app: the visionOS Simulator, or recording directly from Vision Pro hardware.

Option 1: visionOS Simulator

The visionOS Simulator in Xcode provides the most accessible way to record your app. You don't need Vision Pro hardware, and you get clean, consistent output.

To record from the Simulator:

  1. Launch your visionOS app in the Simulator
  2. Position the camera view how you want it (use WASD keys + mouse to navigate)
  3. File → Record Screen (or ⌘R)
  4. Perform your demo, using trackpad gestures to simulate hand interactions
  5. Stop recording with ⌘R

Simulator limitations:

For most apps, the Simulator is sufficient. The rendered output is clean, the resolution is correct, and you have complete control over camera positioning.

Option 2: Recording from Vision Pro Hardware

For apps that rely heavily on real-world integration, hand tracking, or need to show the passthrough environment, you'll want to capture from actual hardware.

Vision Pro recording methods:

Hardware capture gives authenticity — real hand movements, real environments — but comes with challenges: you need to choreograph actions while wearing the device, lighting and environments may vary, and you can't easily retry takes.

Hybrid approach: Many developers use Simulator footage for UI demonstrations and hardware footage for "hero shots" that emphasize the real-world experience. Combine both for the best result.

Making Spatial Apps Look Good in 2D

Here's where creativity matters. These techniques help bridge the 3D→2D gap:

Camera Movement is Your Friend

Static shots kill the spatial magic. Use smooth, deliberate camera movements to reveal depth:

Show Interactions Clearly

Hand tracking and eye selection are invisible to someone watching a 2D video. Make interactions explicit:

Context Establishes Scale

Floating windows and 3D objects without reference points feel abstract. Add context:

Use the Environment

visionOS environments are stunning — and they're free visual interest for your preview video. Consider:

Content Strategy: What to Actually Show

Thirty seconds isn't much. For a spatial app, you need to answer two questions immediately:

  1. "What is this?" — Category, purpose, basic functionality
  2. "Why Vision Pro?" — What makes this better/different in spatial?

Structure your preview like this:

First 5 Seconds: The Hook

Open with your most visually impressive moment. For spatial apps, this might be:

Don't start with a loading screen or logo. Grab attention immediately.

Middle 20 Seconds: Core Value

Demonstrate 2-3 key features that answer "why should I download this?" Focus on:

Last 5 Seconds: Closure

End cleanly. Options:

The first frame is your poster image — make it count. The last frame lingers in memory — make it memorable.

Audio Considerations

Spatial audio is a key visionOS feature, but it's wasted on people watching your preview through iPhone speakers. Consider:

Mix for phone speakers: Preview videos are often watched on iPhones. Test your audio mix on phone speakers, not just studio monitors.

Common Mistakes

  1. Static camera — Without movement, spatial apps look flat and unimpressive
  2. Too much text — Text overlays compete with spatial visuals. Let the app speak.
  3. Showing everything — You have 30 seconds. Pick your best 2-3 features.
  4. Ignoring the "why Vision Pro?" question — If your video could be an iPad app video, you've failed. Emphasize spatial.
  5. Fast cuts — Spatial content needs time to be understood. Let shots breathe.
  6. Forgetting the poster frame — First frame is your thumbnail. Make it compelling.
  7. Wrong resolution — Must be exactly 3840×2160. No letterboxing.

Create visionOS Preview Videos with Matte

Matte works with visionOS Simulator recordings. Add device context, zoom to highlight details, and export at exact App Store specifications.

Try Matte Free

Export Settings for visionOS Previews

Final export checklist:

visionOS App Store Listing Tips

Beyond the preview video itself, optimize your full Vision Pro App Store presence:

Screenshots

visionOS screenshots are 3840×2160 (same as video). Consider:

App Description

Explain spatial features clearly. Users who haven't tried Vision Pro need to understand what "volumetric" or "immersive" means in practical terms. Use specific, benefit-focused language:

Instead of: "Experience our app in immersive mode"
Try: "Step inside a private cinema environment — movies play on a screen the size of a building, in your living room"

Keywords

Include visionOS-specific terms: "spatial," "immersive," "Vision Pro," "3D," "volumetric," "hand tracking," etc. The visionOS App Store is still relatively uncrowded — good keyword optimization can have outsized impact.

The Future: As the Platform Evolves

visionOS and Vision Pro are new. Apple will add features, refine the Simulator, and potentially change App Store requirements. Keep an eye on:

For now, the fundamentals are clear: 4K landscape video, 15-30 seconds, show the spatial magic in a way that makes sense to someone watching on their phone. Nail those, and you're ahead of most visionOS developers.

Final Checklist

Before uploading to App Store Connect:

Wrapping Up

Creating visionOS app preview videos is harder than any previous Apple platform. You're translating a fundamentally new type of experience — spatial computing — into the oldest format there is: a flat video rectangle.

The developers who succeed will be the ones who embrace the creative challenge. Use camera movement to convey depth. Show interactions clearly. Answer "why Vision Pro?" within the first few seconds. And above all, show the magic — that moment when someone sees your app and thinks "I want to experience that."

Spatial computing is new territory. Your preview video is most users' first glimpse of it. Make it count.